#pragma once
#include <GL/glew.h>
#include <gl/GLU.h>
#include <GLFW/glfw3.h>
#include <stdio.h>
#include <stdlib.h>
#include <IL/il.h>
#include <IL/ilu.h>
#include <IL/ilut.h>


class cCUIImage
{
public:
	cCUIImage(const char* filename);
	~cCUIImage(void);

	ILubyte *texdata;
	ILuint texid;
	GLuint GLid;
	int height;
	int width;
private:
};

